My qml had a ref to Screen. I've removed and the code works now. 

But running, it generates an Exception: 

First-chance exception at 0x6580ACE1 (libGLESv2d.dll) in meubrt.exe:
0xC0000005: Access violation reading location 0xDDDDDE09. 

Fault in void* TPoolAllocator::allocate (PoolAlloc.cpp - Angle) 

Checking stack trace: 

bool
QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType
type, const char *source) 

{
 Q_D(QOpenGLShaderProgram);
 if (!init())
 return false;
 QOpenGLShader *shader = new QOpenGLShader(type, this); <------ Stack
start here
 if (!shader->compileSourceCode(source)) {
 d->log = shader->log();
 delete shader;
 return false;
 }
 d->anonShaders.append(shader);
 return addShader(shader);
} 

Em , Raphael Couto escreveu: 

> I'm trying to put this code on my main.cpp: 
> 
> QQmlApplicationEngine engine;
> 
> engine.load(QUrl("qrc:/qml/MeuBRT-QT/main.qml"));
> 
> #if defined(Q_OS_WINPHONE)
> 
> QQuickWindow *window = (QQuickWindow*)engine.rootObjects().first();
> 
> QSurfaceFormat format = window->format();
> 
> format.setStencilBufferSize(-1);
> 
> format.setDepthBufferSize(-1);
> 
> window->setFormat(format);
> 
> #endif
> 
> But, my main.qml is a ApplicationWindow. So engine.rootObjects() has no 
> elements.
> 
> Em , Oliver Wolff escreveu: Hi Raphael,
> 
> that sounds like you are hit by 
> https://bugreports.qt-project.org/browse/QTBUG-41768 [2] We hope to fix that 
> "soonish".
> 
> Cheers,
> Olli
> 
> On 10/10/2014 04:31, Raphael Couto wrote: 
> 
> I've tested on a Lumia 920. 
> 
> The filename of dump generated in Documents folder (phone): 
> 
> meubrt - aa1e427f-8131-4947-b723-af0d5f6f8cda with exception C0000194 on 
> 10-09-2014 14.41.dmp 
> 
> I opened the dump with WinDBG: 
> 
> ERROR: Exception C0000194 occurred on unknown thread FFFFFFFF 
> 
> Seaching the net about this exception: 
> 
> https://answers.madewithmarmalade.com/questions/25370/gametutorial-stage6-stage7-will-not-run-on-windows.html
>  [3] (last post - this can be related?) 
> 
> " 
> 
> @swarnamuki [4] It is crashing in Angle when virtual resolution is used. it 
> appears to be running out of memory. That is running out of graphics memory, 
> not memory controlled by s3e, so to fix this you need to decrease the s3e 
> memory or change the capabilities to support a higher memory amount (see the 
> docs for this). 
> 
> " 
> 
> Em , Raphael Couto escreveu: 
> 
> Hi, 
> 
> I've compiled Qt 5.4 today for winrt: 
> 
> ..qt5configure.bat -xplatform winphone-arm-msvc2013 -prefix 
> C:quatidevelopbuildqt5.4winphone_arm -opensource -confirm-license -nomake 
> tests -nomake examples 
> 
> Then, after setup QtCreator, I've tried to compile my project (Qml - that 
> works on Android and IOS). But application stops, and a dump file is created 
> in Documents folder. 
> 
> I've made another test: 
> 
> "C:Quatidevelopbuildqt5.4winphone_armbinqmake.exe" C:xxxxxxxxxxxxxxxxx.pro -r 
> -spec winphone-arm-msvc2013 "CONFIG+=declarative_debug" -tp vc 
> CONFIG+=windeployqt 
> 
> Open VS2013, and try to run the application. Some logs (console.log in qml's) 
> appear in Output Window, but the application shows a blank screen. 
> 
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest [1]
> 
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest [1]

_______________________________________________
Interest mailing list
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http://lists.qt-project.org/mailman/listinfo/interest [1]

_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest [1]

 

Links:
------
[1] http://lists.qt-project.org/mailman/listinfo/interest
[2] https://bugreports.qt-project.org/browse/QTBUG-41768
[3]
https://answers.madewithmarmalade.com/questions/25370/gametutorial-stage6-stage7-will-not-run-on-windows.html
[4] https://answers.madewithmarmalade.com/users/2245/swarnamuki.html
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