My qml had a ref to Screen. I've removed and the code works now.
But running, it generates an Exception: First-chance exception at 0x6580ACE1 (libGLESv2d.dll) in meubrt.exe: 0xC0000005: Access violation reading location 0xDDDDDE09. Fault in void* TPoolAllocator::allocate (PoolAlloc.cpp - Angle) Checking stack trace: bool QOpenGLShaderProgram::addShaderFromSourceCode(QOpenGLShader::ShaderType type, const char *source) { Q_D(QOpenGLShaderProgram); if (!init()) return false; QOpenGLShader *shader = new QOpenGLShader(type, this); <------ Stack start here if (!shader->compileSourceCode(source)) { d->log = shader->log(); delete shader; return false; } d->anonShaders.append(shader); return addShader(shader); } Em , Raphael Couto escreveu: > I'm trying to put this code on my main.cpp: > > QQmlApplicationEngine engine; > > engine.load(QUrl("qrc:/qml/MeuBRT-QT/main.qml")); > > #if defined(Q_OS_WINPHONE) > > QQuickWindow *window = (QQuickWindow*)engine.rootObjects().first(); > > QSurfaceFormat format = window->format(); > > format.setStencilBufferSize(-1); > > format.setDepthBufferSize(-1); > > window->setFormat(format); > > #endif > > But, my main.qml is a ApplicationWindow. So engine.rootObjects() has no > elements. > > Em , Oliver Wolff escreveu: Hi Raphael, > > that sounds like you are hit by > https://bugreports.qt-project.org/browse/QTBUG-41768 [2] We hope to fix that > "soonish". > > Cheers, > Olli > > On 10/10/2014 04:31, Raphael Couto wrote: > > I've tested on a Lumia 920. > > The filename of dump generated in Documents folder (phone): > > meubrt - aa1e427f-8131-4947-b723-af0d5f6f8cda with exception C0000194 on > 10-09-2014 14.41.dmp > > I opened the dump with WinDBG: > > ERROR: Exception C0000194 occurred on unknown thread FFFFFFFF > > Seaching the net about this exception: > > https://answers.madewithmarmalade.com/questions/25370/gametutorial-stage6-stage7-will-not-run-on-windows.html > [3] (last post - this can be related?) > > " > > @swarnamuki [4] It is crashing in Angle when virtual resolution is used. it > appears to be running out of memory. That is running out of graphics memory, > not memory controlled by s3e, so to fix this you need to decrease the s3e > memory or change the capabilities to support a higher memory amount (see the > docs for this). > > " > > Em , Raphael Couto escreveu: > > Hi, > > I've compiled Qt 5.4 today for winrt: > > ..qt5configure.bat -xplatform winphone-arm-msvc2013 -prefix > C:quatidevelopbuildqt5.4winphone_arm -opensource -confirm-license -nomake > tests -nomake examples > > Then, after setup QtCreator, I've tried to compile my project (Qml - that > works on Android and IOS). But application stops, and a dump file is created > in Documents folder. > > I've made another test: > > "C:Quatidevelopbuildqt5.4winphone_armbinqmake.exe" C:xxxxxxxxxxxxxxxxx.pro -r > -spec winphone-arm-msvc2013 "CONFIG+=declarative_debug" -tp vc > CONFIG+=windeployqt > > Open VS2013, and try to run the application. Some logs (console.log in qml's) > appear in Output Window, but the application shows a blank screen. > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest [1] > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest [1] _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest [1] _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest [1] Links: ------ [1] http://lists.qt-project.org/mailman/listinfo/interest [2] https://bugreports.qt-project.org/browse/QTBUG-41768 [3] https://answers.madewithmarmalade.com/questions/25370/gametutorial-stage6-stage7-will-not-run-on-windows.html [4] https://answers.madewithmarmalade.com/users/2245/swarnamuki.html
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