On Friday 15 Aug 2014 09:41:14 Rutledge Shawn wrote: > On 15 Aug 2014, at 8:29 AM, Till Oliver Knoll wrote: > > Am 14.08.2014 um 17:43 schrieb Sean Harmer > <sean.har...@kdab.com<mailto:sean.har...@kdab.com>>: > > ... Just adding the needed VAOs made the > things work again. > > Ah just one of a gazillion ways you can see nothing with OpenGL. > > Unlike most OpenGL books want to make believe the first real "Hello World" > you're usually seeing first is the famous "black cube on black background > with no light enabled and the camera rotated 180 degrees into the other > direction"! > > It's funny how that first experience haunts us over and over again :) > > It's obvious the tools for debugging need to be better, but that's hard to > achieve.
Very. In my case apitrace helped track down the broken matrix but it's still a painful process, especially if you're new to the topic. Cheers, Sean -- Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK Klarälvdalens Datakonsult AB, a KDAB Group company Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322) KDAB - Qt Experts - Platform-independent software solutions _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest