Fri, 25 Jul 2014 10:56:32 +0200 от Konrad Rosenbaum <kon...@silmor.de>: > On Friday 25 July 2014 06:21:06 Константин Уткин wrote: > > I can plug any usb input devices and use them in my Qt apps only when I > > know exact device name. For example, I can call app: > > > . /myapp -plugin EvdevMouse:/dev/input/event3 > > > EvdevKeyboard:/dev/input/event6 > > But if need to launch app first, then plug USB devices in, I have no > > chances to use these devices. So is there any way to solve a problem (in > > case of EGLFS) ? > > At least for mouse you can use /dev/input/mice, which gives you the events > of _all_ mice. > > I'm not sure how to solve this for keyboards, since I've never used Qt > embedded. > > > Konrad >
I've already tried /dev/input/mice, unfortunately it worked only in one case: when device was plugged in _before_ Qt application starts. Anyway, I guess I can scan the device tree somehow and check for plugging/unplugging devices. So (theoretically) I can "semi-autodetect" input devices. In this case, can I inform running application and make it use new device? Best regards, Konstantin. _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest