I am trying to use QPainterPath to render a graph. I draw an x and a y axis in blue, then use moveTo and QuadTo to draw a curve which crosses over the x axis. What I see is that the quadTo operation erases some of my blue x-axis pixels, specifically the pixels between the curve and where a straight line between the endpoints would connect.
Am I using QPainterPath wrongly? Is there any way I can do the quadTo() such that it won't overwrite pixels which are not under the final curve it actually draws. It's erasing too many pixels. - VStevenP
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