On May 13, 2014, at 4:52 PM, Lopes Yoann wrote: > Another thing you need to know is that the texture you'll get uses the > GL_TEXTURE_EXTERNAL_OES texture target and not the regular GL_TEXTURE_2D > target. You can find some information about this here > http://developer.android.com/reference/android/graphics/SurfaceTexture.html > and here > http://www.khronos.org/registry/gles/extensions/OES/OES_EGL_image_external.txt
You can actually ignore that part... I forgot that we now render the GL_TEXTURE_EXTERNAL_OES to an intermediate FBO so what you'll get will be a GL_TEXTURE_2D. -- Yoann _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest