Am 30.03.2014 um 22:31 schrieb Brad Pepers <bpep...@me.com>:

> ...
> 
> Any hints on where to look for this or maybe some other way to code this to 
> avoid the problem?

I don't know where those "extra paint events" come from (or why), but the most 
obvious thing for me would be to set a (conditional?) breakpoint in your paint 
event handler and see from where those calls are triggered, and under what 
condition.

Probably works best with a Qt debug build ;)

Cheers,
  Oliver

P.S. Yes, I guess you figured out that much yourself - but that's just where I 
would start, too ;)
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