> > Not at the moment. There were some efforts in the past to add compositing of > GL-based windows into eglfs, similarly to how sw-rendered QWidget windows are > handled, but these got cancelled in favour of the upcoming QOpenGLWidget and > QQuickWidget APIs which will provide a modern replacement for QGLWidget that > is functional on all platforms. The bad news is that QOpenGLWidget is > targeted for 5.4 and will not make it into 5.3.
Thanks for the clarification. Is there already a branch somewhere? > > Designs like hellogl_es2 (where a QGLWidget sits "inside" a widget window) > should be avoided for the time being. > This sounds like there is another way to use OpenGL in an Qt application, have I missed something? Do you think Wayland and QtWayland are ready for such a usecase (if I find a usable wayland-egl implementation). Many thanks, Peter _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest