>
> Not at the moment. There were some efforts in the past to add compositing of 
> GL-based windows into eglfs, similarly to how sw-rendered QWidget windows are 
> handled, but these got cancelled in favour of the upcoming QOpenGLWidget and 
> QQuickWidget APIs which will provide a modern replacement for QGLWidget that 
> is functional on all platforms. The bad news is that QOpenGLWidget is 
> targeted for 5.4 and will not make it into 5.3.

Thanks for the clarification.
Is there already a branch somewhere?

> 
> Designs like hellogl_es2 (where a QGLWidget sits "inside" a widget window) 
> should be avoided for the time being.
> 

This sounds like there is another way to use OpenGL in an Qt application, have 
I missed something?


Do you think Wayland and QtWayland are ready for such a usecase (if I find a 
usable wayland-egl implementation).

Many thanks,
Peter

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