> ? Funny, I assumed the difference between OpenGL and ES was bigger than a few 
> ASCII characters...

Unfortunately it is. I am still a beginner with all things OpenGL. But I 
managed it to write a
converter to import Blender scenes into OpenGL. Works fine under Linux, falls 
flat under Android.
Sure, I read that Android uses OpenGL ES. But until a few hours ago I didn't 
have the slightest
idea what this actually means. *sigh* Back to the drawing board. Does not look 
too difficult to
rewrite the code for OpenGL ES, but I really could do without this extra work. 
:-/

Guido


P.S. don't ask me for a translation of '#%$&%^!$%@#'. There might be children 
reading this list.
_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest

Reply via email to