In Qt Quick 2.0, there is no difference in performance, but there are some 
visual aspects you will have to consider. Once you start placing things on 
subpixel positions that also means you get antialiased edges on images and 
rects, texture sampling in images is no longer pixel-to-pixel, etc. This might 
not always be what you want.

cheers,
Gunnar

________________________________________
Fra: interest-bounces+gunnar.sletta=digia....@qt-project.org 
[interest-bounces+gunnar.sletta=digia....@qt-project.org] på vegne av 
VStevenP [vstevenpa...@yahoo.com]
Sendt: 27. november 2013 19:12
To: interest@qt-project.org
Emne: [Interest] Implications of fractional x, y, width,        height of QML 
Items?

I understand that QML Item's x, y, width, and height properties are reals.

Are there any performance considerations when specifying fractional values for 
these, on desktop or other platforms such as BB-xM?

I am doing a flexible layout based on ratios, so unless I use Math.round, I 
know I'll end up setting some fractional values for these properties.  I'd like 
to understand the implications, and I don't see much discussion about this on 
the web.

- VStevenP

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