On quarta-feira, 6 de novembro de 2013 16:43:51, Philipp Kursawe wrote:
> Shouldn't they be in Qt5OpenGL.dll?

No, they are where they were supposed to be. That's by design.

The OpenGL integration needs to be provided by the platform plugin anyway, so 
OpenGL support ends up getting loaded whether QtGui contained OpenGL-related 
classes or not. So we might as well deep-integrate the functionality.

-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center

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