Is the time spent rendering gone up or is it something else?

Generally, I see improved rendering performance across the board. If you run 
the code with QSG_RENDER_TIMING=1 you get some indication of the breakdown of 
where time is being spent.

Performance of javascript has gone down some since Qt 5.1 as a result of the 
replacement of the V8 java script engine with our own V4. Work on improving 
performance here is still ongoing.

cheers,
Gunnar

________________________________________
Fra: interest-bounces+gunnar.sletta=digia....@qt-project.org 
[interest-bounces+gunnar.sletta=digia....@qt-project.org] på vegne av 
VStevenP [vstevenpa...@yahoo.com]
Sendt: 6. november 2013 15:33
To: interest@qt-project.org; David V-Play
Emne: Re: [Interest] Performance of Qt 5.2 much slower than Qt 5.1?

A colleague and I also see one performance issue with Qt 5.2 Beta as compared 
to Qt 5.1.

We observe a 20% jump in CPU usage with the FPS Item from the Cinematic 
Experience Demo.  This is the component which dynamically displays the number 
of frames per second and has a spinning graphic.  You can see it in action here:

https://www.youtube.com/watch?v=wulbR2R1GpM&feature=player_embedded#at=40

We observe this large increase in CPU usage due to the FPS Item on a 
BeagleBoard-xM/Angstrom.

If anyone has an idea why FPS Item would run far less efficiently in Qt 5.2 
Beta on BB-xM, please let me know.

- VStevenP

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