The scene graph renderer uses the same buffer object for both indices and vertices. This is within spec, but I worried that some drivers might like it less than others. This setup is the first one where it doesn't work. The patch doubles the amount of uploads we do, but the total memory is unchanged. It will be a small overall additional cost, and if it is needed, it is needed.
cheers, Gunnar ________________________________________ Fra: Narayanarao Rao [nar...@gmail.com] Sendt: 6. november 2013 13:10 To: Sletta Gunnar Cc: Interest@qt-project.org Emne: Re: [Interest] Qt 5.2 scenegraph does not draw anything for our MIPS cpu/VIVANTE GPU platform I tried the patch you suggested and it works. What does this mean? Are there any performance implications to this? _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest