I haven't seen any major differences in my use of QtScript going from Qt4 to Qt5. It has decent performance.
If you are considering Konstantin's suggestion to use a faster scripting language, you should look into using Pawn ( http://www.compuphase.com/pawn/pawn.htm ), which is a subset of C. From my experience, it is still much faster than Lua unless something changed within the last year. This benchmark on this site is pretty old but still holds true afaik: http://codeplea.com/game-scripting-languages On Fri, Sep 13, 2013 at 10:06 AM, Konstantin Tokarev <annu...@yandex.ru>wrote: > > > 13.09.2013, 18:45, "Syam Krishnan" <sya...@gmail.com>: > > 4. Would like to have our C++ applications support scripting by using > > Javascript (and be good at it - V8?) > > Try to use Lua (e.g. LuaJIT) - you'll get even better speed with much > less library size. Also, you can choose one of lots C++ bindings available > which better suites your needs. > > -- > Regards, > Konstantin > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest >
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