I'm attempting to use the Canvas object in Qml. See code below. When I run it using qmlscene, I get an error that says 'TypeError: object is not a function' on the line in the Qml 'var img = new Image()'.
I think 'Image' is conflicting with the Qml Image object. If this is what is happening, is there any suggested workaround for this problem? import QtQuick 2.1 Canvas { id: canvas width: 600 height: 200 onPaint: { var ctx = canvas.getContext('2d'); ctx.save(); ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.restore(); var img = new Image() img.src = "https://www.google.com/images/srpr/logo4w.png" img.onload = function() { ctx.drawImage(img, 0, 0); }; } } // Canvas
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