I'm having a lot of trouble importing my C++ plugins into my QML files (Win7, Qt5.1.1). With many configurations that I think "should" work, the "import MyPlugin 1.0" within a QML file generates the runtime error message (at the `qmlscene` command line, or within QtCreator):
module "MyPlugin" is not installed Even though it would be great if I understood why my plugins won't load, my question(s) are strictly "pragmatic" as it relates to C++Plugin/QML development. I understand "deployment" is different from "development", and I understand some people have various issues with "QML-deployment-on-Win7" when it works for them during "development" (e.g., success only when running from within QtCreator, or only when running on the development machine with explicitly installed Qt). QUESTION: How are you doing your plugin development -- What is your configuration across QtCreator projects? For example, I ASSUME I should run something like: *- [QtCreator Instance #1] with the "MyPlugin" project *- [QtCreator Instance #2] with the "MyQmlApp" that loads the "MyPlugin" binaries *- [BONUS] [QtCreator Instance #3] with shared-lib ("MyTypes.DLL") that is loaded by "MyPlugin" binaries in [QtCreator Instance #1] What is the reasonable way for the "MyQmlApp" project to successfully load the binary output from the "MyPlugin" project? (Where is the common-configuration so they can reference build products across projects?) Do I somehow configure them to reference binaries across projects (into the "Debug" or "Release" sub-dirs), or do I "deploy" them to a common location, and their binary references are only as it relates to "deployed-configurations"? (...which seems like more work during development iteration, as it adds an extra "deployment" step after each build step?) And, do people typically load "debug-versions" of their "plugins", when those are loaded into "debug-versions" of their "MyQmlApp-with-C++-compiled-code.exe"? (How do you handle the additional level of indirection when you C++ plugin loads other C++ DLLs, and it would be nice to step into debug versions of those DLLs?) Regarding "why won't my plugins load?": Ideally, what I'd like is something like the "Creating C++ Plugins for QML" page at: http://qt-project.org/doc/qt-5.1/qtqml/qtqml-modules-cppplugins.html , but with a lot more specific details about *where* files are located (in what directories), exactly what they look like and how they are found, based on what "com.mycompany.mystuff" namespaces (at least a couple levels as examples), and similarly with "plugins" at these different namespace-levels (since the docs recommend that typically only a single plugin is identified with a single `qmldir` file, due to the costly load-time). An aside: I agree with this thread on qt-project.org that deploying QML plugins on Win7 is, "too difficult": http://qt-project.org/forums/viewthread/25714 It seems reasonable that this would be a "solved-problem" in Qt5.1, and could be codified into a more detailed tutorial that is very specific about where files are, and how they are found. Thanks for suggestions! --charley
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