Hi list

Is it possible to record the output of an application (e.g. sound of a
game) with Qt Multimedia?
Looking the first time through its documentation I couldn't find anything
like that (only recorded from output / input hardware by getting a
QAudioDeviceInfo).
Would be cool if I can do that system independent and don't have to use
PulseAudio libs and similiar.

Regards
Lucas
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