> > Do you want it to do something different?
> 
> Uhm, funny thing: having almost exclusively worked with reactivision (which 
> doesn't seem to implement the TUIO spec completely)
> my brain always assumed that objects and fiducials were the same, when of 
> course they are not. So in this sense I'm a bit confused
> whether you project handles them.
> 
> So I assume you are treating cursors and objects as blobs and converting them 
> to touch points, and this is why they lack the angle
> information (which of course is not critical and easily implemented, I guess).
> 
> So my question is: how about fiducials?

I don't have any fiducial markers, so that area of the code is undoubtedly 
weak. I parse the TUIO messages [1], but I don't pass that information through 
the Qt interface [2] because I forgot to set the "type" field in my 
tuio::touch_point struct [3] in [1]. If I remember correctly, there was not a 
one-to-one mapping between the TUIO specification and Qt types in the case of 
fiducial markers. The Qt documentation refers to pens.

[1] see frame_decoder::proc_set in 
https://github.com/dancasimiro/qtuiotouch/blob/master/src/tuio/tuio.cpp 
[2] see tuio_impl::fill_qws_touch_point in 
https://github.com/dancasimiro/qtuiotouch/blob/master/src/qtuiotouch.cpp
[3] see struct touch_point in 
https://github.com/dancasimiro/qtuiotouch/blob/master/include/tuio/tuio.hpp

I am willing to work with you fill in the missing pieces. This code is very 
raw, but it is a start. I couldn't find much else (to integrate TUIO with Qt) 
when I was searching 6 months ago.

~Dan

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