Op 22-5-2013 16:03, Jonathan Greig schreef: > BaseObject* base = (BaseObject*)item; > if(base) { base->setObjectRubberPoint(key, point); } The above looks suspicious. The cast you're doing here is unsafe. Your check on base on the second line is useless, as the C-style cast you're using doesn't do any checking. So, my suspicion is that your item isn't a BaseObject, and thus the method call you make into it is going to fail. Use a dynamic_cast<BaseObject*>(item) for your cast instead. That cast _ will_ result in a 0 pointer if the cast fails.
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