I can second total view; also a decent unix ide is "visual slickedit".. not that id encourage such things but both are easy to crack with a LD_PRELOAD of gettimeofday () iirc (holds true with basically all unix for-profit software) On Apr 10, 2013 9:05 PM, "Alex Malyushytskyy" <alexmal...@gmail.com> wrote:
> Danny, > > I have not tried LLDB and I am not sure it will support all languages we > need, but TotalView (debugger we were using on Linux) which is providing > close to VS features for debugging (but decently support multi-threading > debugging) cost 3 times more than VS Professional Edition (not upgrade > which is cheaper ). > > I work with VS2005, 2008 and 2010 on a daily basis. I do not remember a > single crash. But each software has bugs. > We are not talking about bugs right now. > > I could keep talking about features I prefer in VS, could try to show you > that environment for development on Linux and Windows would cost you about > the same if you want a comparable decent features as far as I see them: > - compiler > - debugger > - memory management tool > - source control ( we actually do not use Microsoft solution for such > purpose ) > > Something Linux/Windows has out of the box, something does not. > If you do not mind to download software these days you can get a decent > development environment for free. > I would prefer to have Valgrind on Windows, but absence of its version on > Windows was not a valid reason to consider Windows a bad platform for > development. > I think that if you pay money you can get better development environment > on Windows. > For comparable money you can get similar environment on Windows and Linux. > And cost of such environment will be cheaper then on Mac (satisfied? :) ) > I once considered to try my skills there and when I calculatex expected > cost I decided I could live without it. > > Finally, if you do a serious development you can't avoid > developing/debugging/profiling on the platform you going to deliver. > Even if you use cross-platform tools like Qt, platform differences did not > magically disappear, they are just hidden, > So even if you do not like platform, you will have to deal with it, if you > want Qt to be on it. > > You have more problems on Windows and are less efficient on Linux? > Ok, I am more efficient on Windows. It may or may not change in the future. > Does it make any platform of any of us bad or good? > I do not think so, even if you are in the most tasks better than me, I bet > there some when I am better. > The same can be said about platform. > We are just different. > I wish I've spent time writing this response with my family .... > > Best regards and good night, > Alex > > > On Wed, Apr 10, 2013 at 6:48 PM, Michael Jackson > <imikejack...@gmail.com>wrote: > >> >> On Apr 10, 2013, at 8:23 PM, Danny Price <deepblue...@googlemail.com> >> wrote: >> >> > The one thing that VS does well is debugging but that's changing now >> thanks to LLDB. >> >> And when will QtCreator support LLDB? I would love to be able to actually >> debug vectors, maps, sets, QString on OS X. Saves me the trip to Visual >> Studio. >> >> MJ. >> _______________________________________________ >> Interest mailing list >> Interest@qt-project.org >> http://lists.qt-project.org/mailman/listinfo/interest >> > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest > >
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