2013/3/10 qtnext <qtn...@gmail.com>: > I wants to port an existing apps from Qt4 to Qt5. I suppose that all is > easily portable, but I use qt3D c++ scenegraph to render my opengl stuff. It > seems that qt3D is not included in qt5 trunk, but has anybody tryed to > compile qt3D C++ with qt5 ? Does it works for basic feature ?
I just want to point out the following post: http://www.kdab.com/kdab-contributions-to-qt-5-0-part-5/ In which you can read: "For Qt 5.1, KDAB is additionally assuming maintainership of the Qt3D and QtX11Extras modules." I don't know exactly if it will be considered stable enough in 5.1. I see very little activity in the repository (last commit that seems to modify actual code and not "just" buildsystem, license, typos, etc., seems to be from February 7th), but I don't know if that's any real indication of anything or not. Let's hope for the best. -- Alejandro Exojo Piqueras ModpoW, S.L. Technova LaSalle | Sant Joan de la Salle 42 | 08022 Barcelona | www.modpow.es _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest