2013/1/2 Samuel Rødal <samuel.ro...@digia.com>: > On 12/28/2012 09:53 AM, Pier Luigi wrote: >> >> However glGetString() always return NULL, I call it from the >> sceneGraphInitialized() slot and I noticed that despite >> openglContext() returns a valid pointer, >> QOpenGLContext::currentContext() is 0. >> >> Someone has an idea on what I'm doing wrong? > > On which thread do you execute the slot connected to > sceneGraphInitialized() ? The scene graph might run on a separate thread > from the main UI thread, and the QOpenGLContext will then be made > current there.
I first tried to use glGetString() from main after the compositor creation but that should be a different thread than the rendering thead: https://github.com/hawaii-desktop/greenisland/blob/master/src/greenisland/main.cpp Then I tried to connect the signal on the QQuickView subclass constructor to a private slot. The slot should be called from the rendering thread, giving me access to the context but it doesn't seem to happen. -- Out of the box experience http://www.maui-project.org/ _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest