Hi, I try to apply a texture to a rectangle in OpenGL and get the results in a QImage using renderPixmap. Problem is, everything seems to work, the QGLWidget shows the desired result, but in the rendered Pixmap the texture is not there. The code works fine under Linux, the problem is Windows only.
Of course I read the docs: Note that under Windows a temporary context has to be created... I think I am doing this, but I am not too experienced (not at all) with OpenGL. Below is my initializeGL() and paintGL(). As you can see, praktically everything is in initializeGL(), so I am really wondering, what could I have done wrong. Any ideas? Guido --------------------------------------------------------- void GLWidget2::initializeGL(void) { glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glColor3f(1.0f, 1.0f, 1.0f); int texture = bindTexture(QImage("./Nature025.jpg"),GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D); glOrtho(-540.0*1.777, 540.0*1.777, -540.0, 540.0, 1.0, -1.0); glBindTexture(GL_TEXTURE_2D,texture); index = glGenLists(1); glNewList(index, GL_COMPILE); float w=800; float width = w*1.777; float height = w; glBegin(GL_QUADS); glTexCoord2f(1.0,1.0); glVertex2f(-width/2.0, height/2.0); glTexCoord2f(0.0, 1.0); glVertex2f( width/2.0, height/2.0); glTexCoord2f(0.0,0.0); glVertex2f( width/2.0, -height/2.0); glTexCoord2f(1.0, 0.0); glVertex2f( -width/2.0, -height/2.0); glEnd(); glEndList(); } void GLWidget2::paintGL(void) { glCallList(index); } _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest