Hi. I intend to have quite a few QObject inherited classes each implementing a couple of timers. The resolution of these timers is expected to be around 1000ms. However, QTimer documentation states that "If Qt is unable to deliver the requested number of timer clicks, it will silently discard some." I don't know how to interpret this statement. Does it mean that if a timer has a very low resolution, some clicks are neglected. OR does it mean that if a significant number of clicks from various timers happens at around the same time, clicks will be discarded. In my application, it is not so important to have the click delivered at the exact same time, it doesn't matter if clicks are off by x ms. However, if no clicks are delivered there is a problem. I intend to have around 2000 objects. However, I intend to scale it to around 100,000 QTimers.
-- Prashant
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