Hi,
I've been making a bit of a program built in QT, using C++ and qtquick. I've 
been working in QT5 (built from git).
The issue I'm having is that I'm trying to load a few qml files from the C++ 
end (the qml files are in a resource), and I've tried to make it happen 
asynchronously - I've followed the documentation as closely as I can. However, 
it is still loading synchronously. 
This is what happens in the system:
- create the main QQuickCanvas - make a new QQmlComponent(engine, 
"qrc:/path/to/file",QQmlComponent::Asynchronous, parent)- wait for it to be 
loaded using a signal.- (when loaded) make a context object: context = new 
QQmlContext(engine, parent)- make an incubator (actually a subclass of 
QQMlIncubator with signal for loading done...): incubator =  new 
QQmlIncubator(QQmlIncubator::Asynchronous)- qmlComponent->create(*incubator, 
context, 0);- when creating is done (signal from incubator), assign reparent 
the qquickitem to the qquickcanvas's root.

When it gets to the qmlComponent->create, the window freezes for a couple 
seconds while loading (the qml file is fairly large and includes a 3d resource 
that is loaded - could this also be the cause and if so is it possible to set a 
resource to load asynchronously??)

The reason I can tell it is freezing is that I have loaded a qml file with 
particles that move, and after 15 seconds try to load the qml file with the 3d 
asset, and the particles all freeze for a few seconds before working again.

If you need full source code I could write up an example to show this but I'm 
hoping there's an easy answer I've missed!

Regards,
Morgan McKenzie

                                          
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