Hello List! I see the following code snippet in some Qt documentation:
QGraphicsScene scene; scene.addText("Hello, world!"); QGraphicsView view(&scene); view.show(); (From http://doc.qt.nokia.com/4.7-snapshot/qgraphicsview.html) Both scene and view are automatic variables. If this example were taken literally, would it lead to a double-destruction bug? As an automatic variable, view is destroyed when it goes out of scope. Then scene goes out of scope and is destroyed. I imagine that scene is the parent of view in the usual Qt sense, so that scene's destructor deletes view, which would be a bug. (I believe that I have seen other code snippets in the Qt documentation that have this same issue.) Is this just poetic code-snippet license? Are scene and view not in a conventional Qt parent-child relationship? The documentation shows the constructor as: QGraphicsView ( QWidget * parent = 0 ) Of course, you can call arguments anything you want, but the name "parent" is suggestive. Or is the code okay, and there is something I'm missing about the whole Qt parent-child-ownership-destruction mechanism? (By the way, I'm looking at QGraphicsScene / QGraphicsView in follow-up to some suggestions on the list to use them for Qt 2-d game programming.) Thanks. K. Frank _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest