To get "regular" items movable, you have to set ItemIsMovable flag on the item - e.g. item->setFlag(QGraphicsItem::ItemIsMovable, true) - not sure if you have to do the same thing with a widget item or not....
On Wed, Aug 15, 2012 at 11:43 AM, Nehemiah Dacres <vivacar...@gmail.com>wrote: > is there a way to create a floating table widget that you can move around > on a QGrahicsView. Just using addWidget gets you an immobile table in the > view. I tried embedding it in a QFocusFrame but when i add it, I dont' know > how to make it render. Here's the code > > void MainWindow::on_actionAddTable_triggered() > > { > > //add table > > QTableWidget* newTable = new QTableWidget( 3, 3); > > //newTable->setHorizontalHeaderLabels(QStringList()<<"1"<<"2"<<"3"); > > //newTable->setVerticalHeaderLabels(QStringList()<<"A"<<"B"<<"C"); > > //qDebug() <<" table labled"; > > // row mod(26) = letter; > > QWidget * thisPage = pageStack->currentWidget(); > > QGraphicsView * thePage = dynamic_cast<QGraphicsView*>(thisPage); > > QGraphicsScene * thisScene = thePage->scene(); > > qDebug() << "scene aquired "; > > thisScene->addWidget(newTable); > > qDebug() <<"table added"; > > QFocusFrame * tableProxy = new QFocusFrame(); > > qDebug() << "new frame"; > > tableProxy->setWidget(newTable); > > qDebug()<< "set widgit"; > > tableProxy->setVisible(true); > > qDebug()<< "set widgit"; > > > } > > and it crashes after qDebug outputs set widgit, mean time so does this > > void MainWindow::on_actionAddTable_triggered() > > { > > //add table > > QTableWidget* newTable = new QTableWidget( 3, 3); > > //newTable->setHorizontalHeaderLabels(QStringList()<<"1"<<"2"<<"3"); > > //newTable->setVerticalHeaderLabels(QStringList()<<"A"<<"B"<<"C"); > > //qDebug() <<" table labled"; > > // row mod(26) = letter; > > QWidget * thisPage = pageStack->currentWidget(); > > QGraphicsView * thePage = dynamic_cast<QGraphicsView*>(thisPage); > > QGraphicsScene * thisScene = thePage->scene(); > > qDebug() << "scene aquired "; > > QFocusFrame * tableProxy = new QFocusFrame(newTable); > > thisScene->addWidget(newTable); > > qDebug() <<"table added"; > > qDebug() << "new frame"; > > //tableProxy->setWidget(newTable); > > //qDebug()<< "set widgit"; > > tableProxy->setVisible(true); > > qDebug()<< "set visible"; > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest > > -- Josiah Bryan 765-215-0511 josiahbr...@gmail.com
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