2012/5/14 Till Oliver Knoll <till.oliver.kn...@gmail.com>: >>> ... >> How about using QSharedMemory for the actual JPEG data, and use either >> the QLocalServer/Socket or a StdIn/StdOut approach for the notifications >> that there is something to read? Seems more efficient than (de-) >> serializing images all the time. > > I assume you mean the de-/serialisation effort required when trying to > send binary data over a "text-based connection" such as stdin/stdout: > I would have to use e.g. Base64 encoding.
Ah I think now I understand what you mean by de-/serialisation effort: you probably meant that on the sender's side I would store a QImage into JPEG ("serialisation"), send that JPEG data over to the child process and there re-assemble ("deserialise") another QImage by loading the JPEG data from memory? Indeed, in the parent process I do have a QImage which I then store into a memory buffer as JPEG. But this is simply because I really need the "raw" JPEG data in the end, to upload to an AppleTV device via HTTP (and yes, really the binary raw data stream, not Base64 encoded). If I can make sure that the file on disk is a) a JPEG file and b) already of proper size ("720" or "1080" in height, depending on the device's capabilities) I could even skip the part of loading and scaling with QImage, and read the QFile data and send it over to the "networking enabled process" 1:1. In other words: my JPEG data is not the serialised form of my data, it /is/ the data ;) And sending that binary data over a local socket should not have any noticeable serialisation effort at all. Cheers, Oliver _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest