On Thursday 16 February 2012 10:16 AM, Preet wrote: > Hey all. > > I have an OpenSceneGraph tree I'd like to have displayed in QML. I'd > like the user to be able to interact with the UI like a typical OpenGL > scene where the mouse can zoom/pan/rotate the camera. Unfortunately, > I'm not really sure where to start with this. If someone could give me > advice or a link to a tutorial, I'd be super grateful. I dont think OpenSceneGraph will have QML bindings. You will have to do it in c++ with QDeclarative. Probably you have to create a QDeclarativeItem that renders your OpenSceneGraph tree. Just a guess, I didn't have the opportunity to work with any of these things till now. you can have a look at qml3d also. > > Regards, > > Preet > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest >
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