On Thursday 16 February 2012 10:16 AM, Preet wrote:
> Hey all.
>
> I have an OpenSceneGraph tree I'd like to have displayed in QML. I'd
> like the user to be able to interact with the UI like a typical OpenGL
> scene where the mouse can zoom/pan/rotate the camera. Unfortunately,
> I'm not really sure where to start with this. If someone could give me
> advice or a link to a tutorial, I'd be super grateful.
I dont think OpenSceneGraph will have QML bindings.
You will have to do it in c++ with QDeclarative.
Probably you have to create a QDeclarativeItem that renders your 
OpenSceneGraph tree.
Just a guess, I didn't have the opportunity to work with any of these 
things till now.
you can have a look at qml3d also.
>
> Regards,
>
> Preet
> _______________________________________________
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest
>


-- 
Regards,
Pritam


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