Hi, My employee is interested in using Qt for some of it's iPhone and iPad apps and I'm trying to test how much is supported. The problem is I've haven't been able to even compile it.
This are the exact steps I've followed (Qt is downloaded to qt-everywhere-opensource-src-4.8.0): mkdir qt-lighthouse-ios-simulator cd qt-lighthouse-ios-simulator ../qt-everywhere-opensource-src-4.8.0/configure -qpa -xplatform qpa/macx-iphonesimulator-g++ -arch i386 -developer-build -release -opengl es2 -no-accessibility -no-qt3support -no-multimedia -no-phonon-backend -no-webkit -no-scripttools -no-openssl -no-sql-mysql -no-sql-odbc -no-cups -no-iconv -no-dbus -static -nomake tools -nomake demos -nomake docs -nomake examples -nomake translations And this the error I get: The OpenGL ES 2.0 functionality test failed! You might need to modify the include and library search paths by editing QMAKE_INCDIR_OPENGL_ES2, QMAKE_LIBDIR_OPENGL_ES2 and QMAKE_LIBS_OPENGL_ES2 in /Users/jonan/Downloads/qt-everywhere-opensource-src-4.8.0/mkspecs/qpa/macx-iphonesimulator-g++. I saw in the Qt Labs Developer Blog that this might happen if you have an old version of the SDK, but I have version 4.3 and I've checked all the paths in mkspecs/qpa/macx-iphonesimulator-g++/qmake.conf Any idea of how to solve it or what could be causing it? Thanks in advance, Jon Ander
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