On pe, 2016-06-03 at 15:37 +0100, Chris Wilson wrote:
> The kernel context exists simply as a placeholder and should never be
> executed with a render context. It does not need the golden render
> state, as that will always be applied to a user context. By skipping the
> initialisation we can avoid issues in attempting to program the golden
> render context when trying to make the hardware idle.
> 
> v2: Rebase
> 
> Testcase: igt/drm_module_reload_basic #byt
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95634
> Signed-off-by: Chris Wilson <[email protected]>
> ---
>  drivers/gpu/drm/i915/i915_gem_context.c | 14 +++++++++-----
>  drivers/gpu/drm/i915/intel_ringbuffer.c | 10 ++++++++++
>  2 files changed, 19 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c 
> b/drivers/gpu/drm/i915/i915_gem_context.c
> index c620fe6c9d96..d0076838e788 100644
> --- a/drivers/gpu/drm/i915/i915_gem_context.c
> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> @@ -434,13 +434,17 @@ void i915_gem_context_lost(struct drm_i915_private 
> *dev_priv)
>                       i915_gem_context_unpin(engine->last_context, engine);
>                       engine->last_context = NULL;
>               }
> -
> -             /* Force the GPU state to be reinitialised on enabling */
> -             dev_priv->kernel_context->engine[engine->id].initialised =
> -                     engine->init_context == NULL;
>       }
>  
> -     /* Force the GPU state to be reinitialised on enabling */
> +     /* Force the GPU state to be restored on enabling */
> +     if (!i915.enable_execlists) {
> +             for_each_engine(engine, dev_priv) {
> +                     struct intel_context *ce =

Here I would name it as "kce", to make explicit it's about kernel
context engines.

Reviewed-by: Joonas Lahtinen <[email protected]>

> +                             &dev_priv->kernel_context->engine[engine->id];
> +
> +                     ce->initialised = true;
> +             }
> +     }
>       dev_priv->kernel_context->remap_slice = ALL_L3_SLICES(dev_priv);
>  }
>  
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c 
> b/drivers/gpu/drm/i915/intel_ringbuffer.c
> index 92bb376e5039..1a389d0dcdd2 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> @@ -2257,6 +2257,16 @@ static int intel_ring_context_pin(struct 
> i915_gem_context *ctx,
>                       goto error;
>       }
>  
> +     /* The kernel context is only used as a placeholder for flushing the
> +      * active context. It is never used for submitting user rendering and
> +      * as such never requires the golden render context, and so we can skip
> +      * emitting it when we switch to the kernel context. This is required
> +      * as during eviction, we cannot allocate and pin the renderstate in
> +      * order to initialise the context.
> +      */
> +     if (ctx == ctx->i915->kernel_context)
> +             ce->initialised = true;
> +
>       i915_gem_context_reference(ctx);
>       return 0;
>  
-- 
Joonas Lahtinen
Open Source Technology Center
Intel Corporation
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