On 26/01/2024 21:08, Juha-Pekka Heikkila wrote:
Display engine support ccs only with tile4, prevent other modifiers
from using compressed memory. Store pin time pat index to xe_bo.

Signed-off-by: Juha-Pekka Heikkila <[email protected]>
---
  drivers/gpu/drm/xe/display/xe_fb_pin.c | 19 +++++++++++++++++++
  1 file changed, 19 insertions(+)

diff --git a/drivers/gpu/drm/xe/display/xe_fb_pin.c 
b/drivers/gpu/drm/xe/display/xe_fb_pin.c
index 722c84a56607..b2930a226f54 100644
--- a/drivers/gpu/drm/xe/display/xe_fb_pin.c
+++ b/drivers/gpu/drm/xe/display/xe_fb_pin.c
@@ -10,9 +10,18 @@
  #include "intel_fb_pin.h"
  #include "xe_ggtt.h"
  #include "xe_gt.h"
+#include "xe_pat.h"
#include <drm/ttm/ttm_bo.h> +static bool is_compressed(const struct drm_framebuffer *fb)
+{
+       struct xe_bo *bo = intel_fb_obj(fb);
+       struct xe_device *xe = to_xe_device(to_intel_framebuffer(fb)->base.dev);
+
+       return xe_pat_index_has_compression(xe, bo->pat_index);
+}
+
  static void
  write_dpt_rotated(struct xe_bo *bo, struct iosys_map *map, u32 *dpt_ofs, u32 
bo_ofs,
                  u32 width, u32 height, u32 src_stride, u32 dst_stride)
@@ -349,12 +358,22 @@ void intel_unpin_fb_vma(struct i915_vma *vma, unsigned 
long flags)
  int intel_plane_pin_fb(struct intel_plane_state *plane_state)
  {
        struct drm_framebuffer *fb = plane_state->hw.fb;
+       struct xe_device *xe = to_xe_device(to_intel_framebuffer(fb)->base.dev);
        struct xe_bo *bo = intel_fb_obj(fb);
        struct i915_vma *vma;
/* We reject creating !SCANOUT fb's, so this is weird.. */
        drm_WARN_ON(bo->ttm.base.dev, !(bo->flags & XE_BO_SCANOUT_BIT));
+ if (GRAPHICS_VER(xe) >= 20) {
+               if (fb->modifier != I915_FORMAT_MOD_4_TILED &&
+                   is_compressed(fb)) {
+                       drm_warn(&xe->drm, "Cannot create ccs framebuffer with other 
than tile4 mofifier\n");
+                       return -EINVAL;
+               }
+               bo->pat_index_scanout = bo->pat_index;
+       }

I think this needs to be moved into __xe_pin_fb_vma() after acquiring the object lock. Also not sure what prevents vm_bind appearing after we drop the lock? Do we need to prevent modifications until the end of _xe_unpin_fb_vma()?

+
        vma = __xe_pin_fb_vma(to_intel_framebuffer(fb), &plane_state->view.gtt);
        if (IS_ERR(vma))
                return PTR_ERR(vma);

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