On Wed, Nov 20, 2013 at 12:47 PM, Mika Kuoppala
<[email protected]> wrote:
> FAIL     WaDisableEarlyCull:ivb
> OK       WaDisableBackToBackFlipFix:ivb
> FAIL     WaDisablePSDDualDispatchEnable:ivb
> FAIL     WaDisableRHWOptimizationForRenderHang:ivb
> FAIL     WaApplyL3ControlAndL3ChickenMode:ivb
> OK       WaForceL3Serialization:ivb
> OK       WaDisableRCZUnitClockGating:ivb
> OK       WaCatErrorRejectionIssue:ivb
> FAIL     WaVSRefCountFullforceMissDisable:ivb
> FAIL     WaDisable4x2SubspanOptimization:ivb


Looks like just a bunch of render related registers, so could make
sense to move them. I guess the bigger question is what happens if we
use per-ring reset. Do we loose all the same register settings as for
a full reset or is there some fancy split? Can you please check this
out with your per-ring reset patches if possible?

Thanks, Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
_______________________________________________
Intel-gfx mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

Reply via email to