On Fri, 22 Oct 2021, Lucas De Marchi <[email protected]> wrote:
> On Fri, Oct 22, 2021 at 07:27:55PM +0300, Jani Nikula wrote:
>>With an anonymous struct, this can be pure hierarchical organization
>>without code changes.
>
> start reading from patch 1 left me confused. A sentence here that next
> patches will add the sub-struct name would be good.

Fixed in v2.

>
> Lucas De Marchi
>
>>
>>Cc: Dave Airlie <[email protected]>
>>Signed-off-by: Jani Nikula <[email protected]>
>>---
>> drivers/gpu/drm/i915/i915_drv.h | 43 +++++++++++++++++----------------
>> 1 file changed, 22 insertions(+), 21 deletions(-)
>>
>>diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
>>index 19e6700a4315..ee210e12648a 100644
>>--- a/drivers/gpu/drm/i915/i915_drv.h
>>+++ b/drivers/gpu/drm/i915/i915_drv.h
>>@@ -995,9 +995,6 @@ struct drm_i915_private {
>>      /* Display internal color functions */
>>      const struct intel_color_funcs *color_funcs;
>>
>>-     /* Display internal audio functions */
>>-     const struct intel_audio_funcs *audio_funcs;
>>-
>>      /* Display CDCLK functions */
>>      const struct intel_cdclk_funcs *cdclk_funcs;
>>
>>@@ -1084,17 +1081,6 @@ struct drm_i915_private {
>>      struct drm_property *broadcast_rgb_property;
>>      struct drm_property *force_audio_property;
>>
>>-     /* hda/i915 audio component */
>>-     struct i915_audio_component *audio_component;
>>-     bool audio_component_registered;
>>-     /**
>>-      * av_mutex - mutex for audio/video sync
>>-      *
>>-      */
>>-     struct mutex av_mutex;
>>-     int audio_power_refcount;
>>-     u32 audio_freq_cntrl;
>>-
>>      u32 fdi_rx_config;
>>
>>      /* Shadow for DISPLAY_PHY_CONTROL which can't be safely read */
>>@@ -1227,14 +1213,29 @@ struct drm_i915_private {
>>
>>      bool ipc_enabled;
>>
>>-     /* Used to save the pipe-to-encoder mapping for audio */
>>-     struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>-
>>-     /* necessary resource sharing with HDMI LPE audio driver. */
>>      struct {
>>-             struct platform_device *platdev;
>>-             int     irq;
>>-     } lpe_audio;
>>+             /* Display internal audio functions */
>>+             const struct intel_audio_funcs *audio_funcs;
>>+
>>+             /* hda/i915 audio component */
>>+             struct i915_audio_component *audio_component;
>>+             bool audio_component_registered;
>>+             /**
>>+              * av_mutex - mutex for audio/video sync
>>+              */
>>+             struct mutex av_mutex;
>>+             int audio_power_refcount;
>>+             u32 audio_freq_cntrl;
>>+
>>+             /* Used to save the pipe-to-encoder mapping for audio */
>>+             struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>+
>>+             /* necessary resource sharing with HDMI LPE audio driver. */
>>+             struct {
>>+                     struct platform_device *platdev;
>>+                     int irq;
>>+             } lpe_audio;
>>+     };
>>
>>      struct i915_pmu pmu;
>>
>>-- 
>>2.30.2
>>

-- 
Jani Nikula, Intel Open Source Graphics Center

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