On Thu, 3 Nov 2011 20:19:23 +0000 Dave Airlie <[email protected]> wrote:
> >> > > >> > The solution here is to add a new flag to the call chain which gives the > >> > routines the information they need to possibly defer actions which may > >> > cause us to recurse. A macro has been defined to replace i915_gpu_idle > >> > which defaults to the old behavior. > >> > > >> > Kudos to Chris for tracking this one down. > >> > >> So this fixes the non-VTd case, the VT-d case still hits a recursion > >> here, for posterity its below. > > Okay I take that back, I got my EL6 kernel rock stable with the > correct blend of backported bits. > > So ignore that backtrace, however I did get another IOMMU hang on my > upstream kernel with gem_linear_blits, > > so this should be fine to merge but I'm guessing we have more > debugging to do on the VT-d cases. > > Dave. Does it pass your original failing case? _______________________________________________ Intel-gfx mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/intel-gfx
