Thanks for making this optional though, lets us update our server during low pop times without having to find out the nasty surprises when you got a fully community waiting on the server to go back up again. :) (I already tested the beta to see if it works on our server, but I admit I did as a seperate new install).
On Tue, Mar 14, 2017 at 9:58 PM, John Schoenick <[email protected]> wrote: > We're working on an optional update for Team Fortress 2. The notes for > the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC). > > This update will be making the toolchain beta branch live. This update > is known to break numerous server mods, many of which have updates > available. In order to reduce the pain with this transition, the update > is optional for servers. However, the next mandatory TF update will > necessarily end support for the pre-toolchain-update builds, so server > administrators should seek to update as soon as possible. > > See the "Updated system requirements for TF2 dedicated servers" thread > for more information on the toolchain update. > > - John > > ------------------------------------------------------------ > > - Internal updates to support future development > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

