According to SourceMod's files, it's condition 41.

On 9/10/2015 10:45 PM, Aaron Thompson wrote:
Are you able to make melee only a tf condition? Like for mapping. Id love
to actually have an enforced area for melee only. Also a way to block or
allow certain classes for skill maps or otherwise would be useful and
probably well appreciated. :)
On Sep 10, 2015 4:25 PM, "Eric Smith" <[email protected]> wrote:

We've released a mandatory update for TF2. The update notes are below. The
new version is 2959078.

-Eric

------------------------------------

- Added the DeutschLAN 2015 tournament medals
- Fixed a client crash related to fonts
- Fixed a client crash for users who had model quality set to low on maps
with static prop lightmaps (thanks to Egan for the detailed report and test
case)
- Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied
Healing Done events as Allies Extinguished
- Strange Sandviches can now accept Allies Extinguished strange parts
- Updated the materials and model for The Rotation Sensation
- Updated the localization files
- PASS Time update
         - If the jack is neutral for too long, it will automatically
respawn
         - If a player holds the jack for too long, teammates can steal the
jack from that player
         - Catching and intercepting a tossed jack is slightly easier
         - Demoman can no longer charge or detonate while holding the jack
         - Enabled melee-only for sudden death mode
         - Updated pass_warehouse to fix some spots where the jack could
get stuck

It's been amazing getting extremely helpful/creative/clever/funny feedback
from people! We're reading every email and checking all the forums, so
please keep it coming to [email protected]. With much gratitude,
Valve, Bad Robot, and Escalation.


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