Although I said it's not a MM:S issue on Linux, looking at the backtrace I'm getting, it probably actually is... since the fault seems to be in ProcessVDF and sourcemod.vdf is the only VDF file I have.
On Wed, Sep 10, 2014 at 5:38 PM, epi <[email protected]> wrote: > Yeah, looks like it's a metamod issue. Removed all references to > sourcemod in the metamod configuration, and the server still segfaults. > > On 9/10/2014 5:35 PM, epi wrote: > > I haven't tested with just metamod, only with both metamod and > > sourcemod. Will try with just metamod to see what happens. Guessing from > > what I'm seeing on the lists, looking like the same issue on both > platforms. > > > > On 9/10/2014 5:31 PM, Lambda wrote: > >> Looks like the issue is with Metamod, atleast on Windows > >> > >> 2014-09-10 23:30 GMT+02:00 epi <[email protected]>: > >> > >>> My server running on CentOS 6 segfaults before the map is loaded if > >>> sourcemod is loaded after this update. It also complains about not > >>> finding libcurl. This message disappeared after installing > libcurl.i686, > >>> but the server still segfaults. > >>> > >>> On 9/10/2014 5:09 PM, Eric Smith wrote: > >>>> We've released a mandatory update for TF2. The notes for the update > are > >>> below. The new version number is 2395700. > >>>> > >>>> -Eric > >>>> > >>>> ----------------------------------------- > >>>> > >>>> - Added taunts to the items that can be uploaded to the Steam Workshop > >>>> - Added new "Taunt" and "Halloween" tags to the Steam Workshop > >>>> - Previous entries marked with the "Halloween 2013" tag will > >>> automatically be updated to use the new tag in the coming days > >>>> - Added tournament medals for the ETF2L and RETF2 EE22 > >>>> - Client/server performance improvements > >>>> - Improved client memory usage by updating weapons to only be loaded > on > >>> demand > >>>> - Improved edict usage on servers to help eliminate "out of edicts" > >>> errors during round restarts > >>>> - Fixed a server crash caused by using the "map" command in the > console > >>> while the server is running > >>>> - Fixed a client crash when switching between windowed-mode and > >>> fullscreen for Mac OS X and Linux clients > >>>> - Re-enabled HTML MOTD support for Mac OS X and Linux clients > >>>> - Extended the server's "status" command to display edict usage and > >>> player/bot counts > >>>> - status output also includes basic class stats...not fully > >>> implemented yet > >>>> - Fixed custom content not being shown while watching .dem files that > >>> were recorded on servers running with sv_pure > >>>> - Fixed a teleporter exploit that involved players killing teammates > via > >>> telefrag by switching to Spectator > >>>> - Fixed bad LODs for The Angel of Death coat for the Medic > >>>> - Fixed push triggers applying push values twice when lag compensation > >>> is being done > >>>> - Fixed a Hammer crash related to changing entity types for an > existing > >>> entity > >>>> - Fixed Strange flamethrowers not getting kill credit for deflected > >>> projectiles > >>>> - Fixed mini-crit and taunt-invite icons being orphaned in the world > >>>> - Fixed the Festive Force-a-Nature using the wrong taunt animation > >>>> - Fixed the difficulty value not displaying correctly in the Mann vs. > >>> Machine scoreboard > >>>> - Fixed Mann vs. Machine bots floating in the air when they die from > an > >>> explosion > >>>> - Fixed the Pyro's clap sounds clipping the voice lines during the > Party > >>> Trick taunt > >>>> - Fixed the Short Circuit creating its firing effects when being > deployed > >>>> - Fixed Mini-Sentry collision hull being scaled smaller than it > should be > >>>> - The Frying Pan can now accept Kills While Explosive Jumping strange > >>> parts > >>>> - Updated the equip_region for the Mining Light and Lord Cockswain's > >>> Novelty Mutton Chops and Pipe > >>>> - Updated the materials for the Apparition's Aspect and made it > paintable > >>>> - Updated the Eternaween vote so it cannot be initiated by clients > >>> without using the Eternaween > >>>> - Updated the localization files > >>>> - Updated pl_cactuscanyon > >>>> - Completed permanent removal of previous stage 2 from the map > >>>> - Removed the rollback hill in stage 2, and adjusted neighboring > >>> u-turn > >>>> - Adjusted the right-hand spawn exit for Blu in stage 2 > >>>> - Reworked Sniper window above underpass in stage 2 > >>>> - Adjusted spawn times in stage 2 > >>>> - Added flatcars to the train in stage 2 > >>>> - Blu side path from cart spawn to underpass is now a drop-down > in > >>> stage 2 > >>>> - Widened a doorway along the cart-path in stage 2 > >>>> - Updated rd_asteroid > >>>> - Removed spawn advantage for attackers that die in the enemy > base > >>>> - Moved health and ammo above the front door stairs further into > >>> the base > >>>> - Increased bot count. Summed total health and points in each > >>> section remains the same. > >>>> - Power core pickups now give health and ammo to the collector > >>>> - Removed small health kit above cave exit > >>>> - Added medium ammo kit in the caves near the medium health kit > >>>> > >>>> > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Ross Bemrose _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

