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2014-08-27 16:57 GMT-06:00 Paul <[email protected]>:

> Hi Eric,
> Many thanks. Hopefully it's also related to the problem with links that
> have a target of _blank not opening a new window correctly either (it seems
> to open itself, the original URL which had the link that is), but I presume
> you already know about that bug too. Thanks for replying and good luck with
> it!
>
> Regards,
> Paul.
>
>
>
> On 27 August 2014 23:53, Eric Smith <[email protected]> wrote:
>
> > The crashes that Mac and Linux clients were experiencing are being fixed.
> > We don't have a release date yet.
> >
> > -Eric
> >
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of Paul
> > Sent: Wednesday, August 27, 2014 3:47 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Mandatory TF2 update released
> >
> > Hi Eric,
> > Nice update and all, but is there any official word regarding the HTML
> > MOTD bugs introduced since the recent update, even if it's weeks away it
> > would be appreciated to know it hasn't been completely forgotten? Many
> > thanks.
> >
> > Regards,
> > Paul.
> >
> >
> >
> > On 27 August 2014 23:38, Eric Smith <[email protected]> wrote:
> >
> > > We've released a mandatory update for TF2. The notes for the update
> > > are below. The new version number is 2377372.
> > >
> > > -Eric
> > >
> > > -----------------------------------------
> > >
> > > - Added a new promo item
> > > - Client/server memory improvements
> > > - Fixed ragdolls not applying the ice/gold effect for cosmetic items
> > > - Fixed the Australium Scattergun material looking pixelated
> > > - Fixed some issues with clipped text in the localized versions
> > > - Fixed the difficulty of the current challenge not displaying
> > > correctly in the MvM scoreboard
> > > - Snipers can no longer jump immediately after firing a scoped shot
> > > - Updated the materials for The Dalokohs Bar
> > > - Updated the equip_region for The Dashin' Hashshashin
> > > - Updated the Stout Shako to fix a lighting problem
> > > - Updated the localization files
> > > - Updated rd_asteroid
> > >         - Added line of sight blocker to the front doors to prevent
> > > Snipers on battlements from shooting into the bases
> > >         - Removed reduced spawn time bonus for players that die in the
> > > enemy base
> > >         - Moved interior battlements health and ammo further into the
> > > base
> > > - Updated pl_cactuscanyon
> > >         - Stage 2
> > >                 - Removed from the sequence so stage 1 links to stage 3
> > >         - Stage 3
> > >                 - Added rollback to cart while in the train collision
> > zone
> > >                 - Cart is now unavailable to push for a short period
> > > at the start
> > >                 - Adjust spawn times during the final push-pull
> > >                 - Pushed spawn gates forward in the right-side exits
> > > of Blu spawn
> > >                 - Adjusted cover surrounding the middle exit of Red
> > > spawn
> > >
> > >
> > > _______________________________________________
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> > >
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> >
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> >
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