Small follow up, I'm seeing the following sound net message being sent
during one of the spikes:

Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5
Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5

Except perhaps 100 lines of this for what appears to be a giant packet
received in a single tick.

This would definitely give credence to any possible send buffer overflows
if many sounds are being emitted in a single frame. In fact, earlier one of
my servers entirely cleared out with every client being disconnected with
the following message: ERROR! Couldn't send snapshot.

Also, another issue with the taunt menu: if a client receives a full world
update, they will no longer display the taunt menu and will instead use the
normal taunt. Recording a demo and stopping it is all that's needed to
reproduce this.



On Thu, Jun 19, 2014 at 7:31 PM, Frank <[email protected]> wrote:

> This may also be the cause of the returning "Buffer Overflow" client
> crashing I've noticed a few times across a few Windows servers. I'm unable
> to verify this against any Linux based at this point.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ryan
> Stecker
> Sent: Thursday, June 19, 2014 8:23 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory TF2 update released
>
> Any chance of looking into perf issues when a full server gets in the
> middle
> of a conga taunt? Haven't had a chance to run any vprof profiling, but the
> netgraph shows large spikes in what seems to be sounds, and it's followed
> by
> lots of client choke.
>
>
> http://cloud-2.steampowered.com/ugc/595914029621586770/63623EC5F08542EB923A7
> DED740B2A2539227025/
>
>
> On Thu, Jun 19, 2014 at 7:17 PM, Eric Smith <[email protected]>
> wrote:
>
> > We've released a mandatory update for TF2. The notes for the update
> > are below. The new version number is 2290967.
> >
> > -Eric
> >
> > -----------------------------------------
> >
> > - Added a new startup music track from Expiration Date
> > - Added a crafting recipe for The Back Scatter
> > - Fixed a client crash caused by Strange Fists
> > - Fixed players using the partner taunts to enter enemy spawn rooms
> > - Fixed a regression with the Disco Beat Down unusual effect
> > - Fixed The Classic automatically zooming in after going through a
> > teleporter while charging
> > - Updated The Tide Turner to also refill the charge meter from impact
> > kills
> >
> >
> > _______________________________________________
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> > please visit:
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> >
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