They remain there unless the system writes them into the bsp. Check the
bsp with a gcfscape or similiar software that can read bsp content.
-ics
Frank kirjoitti:
Ok that worked on where the data is stored, is there a way to make the data
last longer or the files to remain in place so I can obtain them?
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Saturday, January 04, 2014 3:37 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Map structure/Building Cube maps
I think the cubemap data is stored in tf/materials/maps if i remember
correctly. After it's there and cubemaps are built, they are saved to the
bsp. I got some error on my old pc upon that event and it always failed. I
could have packed them manually with pakrat or similiar but i didn't trust
they would work from there. So i had friend build them for me and it worked
fine.
Now of course, it works as it should.
-ics
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