On Jan 31, 2008, at 5:39 AM, Henning Thielemann wrote:


It seems that algorithms on graphs can be implemented particularly
efficient in low-level languages with pointers and in-place updates. E.g.
topological sort needs only linear time, provided that dereferencing
pointers requires constant time. I could simulate pointer dereferencings
and pointer updates by Map yielding linear logarithmic time for
topological sort. I wonder if it is possible to write a linear time
topological sort using lazy evaluation, since the runtime system of
Haskell implementations is a graph processor based on pointers.

If so, I'd love to see this written up; I think it may be publishable if it isn't published already.

Note that even using ST techniques can take more than linear time, given an arbitrary purely-functionally-defined graph as input. We can't (eg) assume that each node contains a reference, or that they are densely numbered, so we end up having to look them up in some fashion (though using a hash table can be reasonably quick if we uniquely number nodes).

-Jan-Willem Maessen


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