On 14 July 2014 00:22, Chris Vine <ch...@cvine.freeserve.co.uk> wrote:
>> If that is not possible only then I'd be forced to do everything in a
>> single on_draw().
>
> You should draw in the on_draw() method or in a draw signal handler so
> that the widget re-renders correctly when this is necessary by virtue of
> other desktop activities.  Obviously your overriding on_draw() method
> can call whatever other drawing functions it wants.  You can force a
> draw when needed by calling Gtk::Widget::queue_draw_area() and cognates.

Pardon me, but I didn't get you.
Can you explain with some example?
Are you saying that everything that is to be drawn must be written in
on_draw function?
Suppose I have two functions that are called to draw point and line,
something like this:
http://pastebin.com/Ancx87EF

But if this is it, it'd re-draws the whole drawing area, so I'd be
unable to retain any previously drawn entity.

And that is why I was asking if it could be done something like,

void DrawingArea :: on_line_cb()
{

cr->set_source_rgb(0.0, 0.26, 0.26);
cr->save();
cr->move_to(0,0);
cr->line_to(100,100);
cr->restore();
cr->stroke();

queue_draw();
std::cout<<"Line created"<<std::endl;
}

But this doesn't work because it says that 'cr' is not declared in the
scope or something related to this.

P.S: I am unable to get any help from the documentation or even on
stackoverflow. :(

-- 
Gurjot Singh
Blog: http://bhattigurjot.wordpress.com

"It takes a person who is wide awake to make his dream come true." ~
Roger Babson
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