Hoping to learn object oriented technique of creating GUI with Glade for C++ I am new to this mailing list. I seem to have got stuck on my first attempt :(
In C I could use gtk_builder_connect_signals() to connect all the signals specified in the .glade file but I can't find an equivalent for C++. Here is my simplified code. My question is how can I make it connect all the .glade defined signals without having to do them each and every one explicitly? [CODE] #include <gtkmm.h> G_MODULE_EXPORT void on_button1_clicked( GtkButton *button, gpointer data ) { printf("button1_clicked\n"); } int main(int argc, char *argv[]) { Gtk::Main kit(argc, argv); // instantiate the widgets as defined by glade's XML file Glib::RefPtr<Gtk::Builder> builder = Gtk::Builder::create_from_file("HelloAgain.glade"); // run with reference to the top level window Gtk::Window *pWin = NULL; builder->get_widget("window1", pWin); Gtk::Main::run(*pWin); return 0; } [/CODE] Thanks in advance for any assistance :) _______________________________________________ gtkmm-list mailing list gtkmm-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtkmm-list