I am unclear as to why these shared pointers are needed for certain
things. For example, why can I not pass a TreeModel that has been
statically allocated to ComboBox? If the TreeModel goes out of scope at
the same time as the ComboBox will there still be problems? Is there a
way to get ComboBox to accept a normal pointer and not worry about the
deallocation of the TreeModel?
--
        Eddie Carle
        
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