Roger Leigh wrote:

dzho002 <[EMAIL PROTECTED]> writes:



how I can install/register the new property (do I need do that at
all?) Is the function, PropertyBase::install_property, for this
purpose?



I think you want to firstly install the property. You want g_object_class_install_property() for that (in C) or add a private Glib::Property member to your class (in addition to the PropertyProxy, which proxies it).

I'm not totally sure of how this should be handled in C++. If it's
the same as C, you should override the set_property() and get_property
methods of Glib::ObjectBase, but these aren't virtual...


class MyClass : public Glib::Object
{
...
public:
Glib::PropertyProxy<void *> property_data() {return property_data_.get_proxy(); }
private:
Glib::Property<void *> property_data_;
...
};


MyClass::MyClass() :
...
property_data_( *this, "data", (void *)0 ),
...
{
...
}

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