Ah, I suppose that does make sense.  Thank you for clarifying that.

—Zachary “Gamer_Z.” Yaro
On Jan 16, 2013 5:37 AM, "Serj" <[email protected]> wrote:

> callback to gadgets.util.registerOnLoadHandler is event that notify that 
> gadget infrastructure and it's container is ready. thus you can set handlers 
> to perform communication with parent window: set gadget's height, get stored 
> state
>
> gadget wave api is also using that handler to do it's internal init:
>
>
> /**
>  * Internal initialization.
>  */
> wave.internalInit_ = function() {
>   wave.checkWaveContainer_();
>   if (wave.isInWaveContainer()) {
>     gadgets.rpc.register('wave_participants', wave.receiveWaveParticipants_);
>     gadgets.rpc.register('wave_gadget_state', wave.receiveState_);
>     gadgets.rpc.register('wave_state_delta', wave.receiveStateDelta_);
>     gadgets.rpc.register(
>         'wave_private_gadget_state', wave.receivePrivateState_);
>     gadgets.rpc.register(
>         'wave_private_state_delta', wave.receivePrivateStateDelta_);
>     gadgets.rpc.register('wave_gadget_mode', wave.receiveMode_);
>     gadgets.rpc.call(null, 'wave_enable', null, '1.0');
>   }
> };
>
> /**
>  * Sets up the wave gadget variables and callbacks.
>  */
> (wave.init_ = function() {
>   if (window['gadgets']) {
>     gadgets.util.registerOnLoadHandler(function() {
>       wave.internalInit_();
>     });
>   }
> })();
>
>
> at that time wave api initialize state object but it's null and then it 
> registers to opensocial rpc listeners which will transfer state deltas, 
> participants, etc. and only after that it will be able to receive any data
>
>
> In my practice and according to wave api's asynchronous model you shouldn't 
> perform state actions until setStateCallback is fired for state and 
> setParticipantCallback for participants
>
>
> On Wednesday, January 16, 2013 4:59:36 PM UTC+7, Zachary Yaro wrote:
>>
>> Why then would it happen in the gadgets.util.**registerOnLoadHandler
>> callback?  The impression I got is that should not fire until the gadget
>> has been fully loaded.
>>
>> —Zachary “Gamer_Z.” Yaro
>>
>>
>> On 16 January 2013 02:42, Serj <[email protected]> wrote:
>>
>>> I don't think that this behavior is bug. This just means that at that
>>> moment gadget haven't receive it's state yet.
>>>
>>>
>>> On Wednesday, January 16, 2013 1:43:10 PM UTC+7, Zachary Yaro wrote:
>>>>
>>>> Funny enough, years later, I am now seeing this bug for the first time
>>>> (in Chrome, in both Rizzoma and Wave-In-A-Box).  I know it was a while ago,
>>>> but did you ever find a solution?
>>>>
>>>> —Zachary “Gamer_Z.” Yaro
>>>>
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