well i guese it doesn't matter with the exception of the example you
have given
since the user might belive that someone else has move the rectangle
right after he has made his move.

On Jul 4, 4:08 pm, Robert Norris <[email protected]> wrote:
> It really depends on how your application works and what you're trying to
> do. If you choose one over the other, someone loses. If you try to combine
> both, probably neither of them get what they want. Or maybe there is
> something in your application where two moves has meaning eg clipping or
> something. Its up to you.
>
> On Sun, Jul 4, 2010 at 5:07 PM, Alex <[email protected]> wrote:
> > i have a wave gadget with a canvas on it
> > there is a rectangle on the canvas at (0,0)
>
> > User A move the rectangle to (10,0)
> > User B move the rectangle to (0,10)
>
> > both user did the move at about the same time
> > where should the rectangle be?
> > A: (10,0)
> > B: (0,10)
> > C: (10,10)
>
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