Have you found a solution? I developed the exact same thing using a custom map type (no polylines) and it eliminates all performance issues.
On Friday, 27 January 2012 18:24:27 UTC-5, teja wrote: > > Thanks for your ideas guys. > I very much appreciate thhem. > this forum is a life saviour for me > On Jan 27, 2012 6:00 PM, "Joseph Elfelt" <[email protected]> wrote: > >> I like Martin's idea. >> And, no, I have not generated anywhere near the number of polygons you >> are talking about. >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Google Maps JavaScript API v3" group. >> To post to this group, send email to >> [email protected]. >> To unsubscribe from this group, send email to >> [email protected]. >> For more options, visit this group at >> http://groups.google.com/group/google-maps-js-api-v3?hl=en. >> >> -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-js-api-v3/-/S89c0Mi96y0J. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
