You are not limited to Google's own MapView, there are third party
Android libraries too:

http://wiki.openstreetmap.org/wiki/Android

It seems that Google treat Android MapView updates as a very low
priority, see this thread:

https://groups.google.com/group/android-developers/browse_frm/thread/faeeb399c5ed5b5f/76b4fb699986825c?hl=en&lnk=gst&q=google+maps#

Post #5 says:

"The Google Maps add-on has essentially been abandoned. It has not
received
an update of any sort in several years now. I would think that the
tiles
would be updated server-side, but apparently that is also not a
concern for
Google at this time. Not much you can do about this. "

I'm using OSMDroid: http://code.google.com/p/osmdroid/

It also lacks many features that the javascript API v3 has, but it's
source code is available and you can (in theory) create whatever
features you require.

It's PathOverlay class can be used to draw a Polyline or Polygon.

http://android.martinpearman.co.uk/osmdroid/documentation/native_android_library/index.html?org/osmdroid/views/overlay/PathOverlay.html

Use it's setPaint() method to set the Paint.Style:

http://developer.android.com/reference/android/graphics/Paint.Style.html

I don't know if the Google MapView has an equivalent to PathOverlay.

Martin.


On Mar 27, 7:45 pm, sgiddings <[email protected]> wrote:
> Thank you for your reply Barry,
>
> However, how can I reproduce other aspects such as line, polyline and
> polygon drawing based on lat/lng coordonnates ?
>
> Are there any full examples for creating real world mapping applications in
> the same manner as with the v3 javascript api ?

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