Dear Gophers:
I have some questions about GC and map[int]int, please help.
consider the following program:
```go
package main
import (
"fmt"
"os"
"runtime/pprof"
)
func main() {
f, err := os.OpenFile("memory.pb.gz", os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0666
)
if err != nil {
panic(err)
}
m := make(map[int]int)
for i := 0; i < 10e6; i++ {
m[i] = 2 * i
}
if err := pprof.WriteHeapProfile(f); err != nil {
panic(err)
}
}
```
after inserting 10 million key/value pair, the result of this memory
profile show inuse_objects count ~ 100k
[image: inuse_objects.png]
in my view this inuse_objects is found by GC by following the bucket and
old_buckets pointer of hmap
```go
// A header for a Go map.
type hmap struct {
// Note: the format of the hmap is also encoded in
cmd/compile/internal/reflectdata/reflect.go.
// Make sure this stays in sync with the compiler's definition.
count int // # live cells == size of map. Must be first (used by len()
builtin)
flags uint8
B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
noverflow uint16 // approximate number of overflow buckets; see
incrnoverflow for details
hash0 uint32 // hash seed
buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
oldbuckets unsafe.Pointer // previous bucket array of half the size,
non-nil only when growing
nevacuate uintptr // progress counter for evacuation (buckets less than
this have been evacuated)
extra *mapextra // optional fields
}
```
but according to this doc: https://go101.org/optimizations/6-map.html
If the key type and element type of a map both don't contain pointers, then
in the scan phase of a GC cycle, the garbage collector will not scan the
entries of the map. This could save much time.
My question is:
maybe GC should not follow the bucket and old_buckets pointer of hmap?
or the doc above just forbid GC from scan the entries not the bucket and
old_buckets pointer of hmap, and larger map[int]int do increase GC scan
overhead by having more buckets and old_buckets?
Thanks
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